dc.contributor.author | Horst, Robin |
dc.contributor.author | Gerstmeier, Simon |
dc.contributor.author | Naraghi-Taghi-Off, Ramtin |
dc.contributor.author | Wagner, Julian |
dc.contributor.author | Rau, Linda |
dc.contributor.author | Dörner, Ralf |
dc.contributor.other | Fachbereich Design Informatik Medien |
dc.date.accessioned | 2025-08-06T11:00:49Z |
dc.date.available | 2025-08-06T11:00:49Z |
dc.date.issued | 2022-06-18 |
dc.identifier.issn | 1573-7721 |
dc.identifier.uri | https://hlbrm.pur.hebis.de/xmlui/handle/123456789/325 |
dc.identifier.uri | http://dx.doi.org/10.25716/pur-215 |
dc.description.sponsorship | Open Access funding enabled and organized by Projekt DEAL. |
dc.format.extent | 38 S. |
dc.language.iso | en |
dc.publisher | Springer US |
dc.relation.ispartof | Multimedia Tools and Applications |
dc.rights.uri | https://creativecommons.org/licenses/by/4.0/ |
dc.subject | Virtual reality |
dc.subject | E-Learning |
dc.subject | Bite-sized learning |
dc.subject | Authoring |
dc.subject | Games engineering |
dc.subject | Short virtual reality experiences |
dc.subject | Virtual reality learning nuggets |
dc.subject | Multimedia Alternate Reality |
dc.subject.ddc | 000 Informatik, Informationswissenschaft und allgemeine Werke |
dc.title | Virtual reality content creation based on self-contained components in the e-learning domain: Re-using pattern-based vr content in different authoring toolkits |
dc.type | Aufsatz |
dcterms.accessRights | open access |
pur.source.volume | 83 |
pur.source.issue | 15 |
dc.description.version | Published Version |
pur.source.date | 2024 |
dc.identifier.doi | 10.1007/s11042-022-13362-5 |
dc.identifier.url | https://link.springer.com/article/10.1007/s11042-022-13362-5 |
pur.fundingProject | / / 03IHS071 |
pur.peerReview | true |
pur.typeDCMI | Text |